Quite astonishing that 6994 games have made their way onto the App Store in its less than 8 months of existence. Especially, as one blogger writes, when contrasted with the 800 games the DS platform has seen in over 4 years.
The article goes on to lament the difficulty of finding the real gems amongst all the curiosities that somehow got enough sales to rise the charts. Some comments suggested using sources like Touch Arcade and The Portable Gamer. Another wondered why Apple hadn’t implemented more Amazon-like features for finding similar games, recommendations, and the like?
Which all got my gears turning. Why not “side-step” Apple by building an iPhone App that aggregates and catalogs professional game reviews, even incorporating its own game-specific recommendation engine? Perhaps designed entirely around highlighting the gems that aren’t on Apple’s list.
I would envision this as a database in the cloud, using Google App Engine. Several Amazon-like algorithms are documented in Programming Collective Intelligence, quite conveniently using Python.
But rather than a web front end, why not use web services to create a local store of the data? Perhaps with the help Joe Hewitt’s just released Three20 library. Design an intuitive interface that links to each game in the App Store, and away we go.
If properly maintained, I think such an App has a lot of potential. Even if Apple steps up with better algorithms, this App is able to focus on games in a way the App Store cannot. Better than a catalog, why not enable some social features:
“For years, I’ve often thought about the fact that a lot of people spend vastly more time on websites and forums about the games that they’re playing than they actually spend playing the games themselves.” – John Carmack on Quake Live
As an aside, it was interesting to read some of the challenges John Carmack faced porting Wolfenstein 3d to the iPhone, or the interview with Brian Greenstone (Pangea Software) on the lack of buttons.
The iPhone 3.0 OS sneak peak mentioned a new Game Kit with peer-to-peer multiplayer and voice chat. It sure would be nice if Game Kit came with some standard game controls. Virtual analog controls are showing up in a number of games, all implemented slightly differently. I also wonder if any third-party hardware vendors will come out with some sort of d-pad dock.




