Along with all the fan fair for the new iPhone OS 3.0, there comes an updated license agreement for iPhone developers. Running a diff with the June 2008 license mostly reveals the expected stuff about pre-release software and the new features.
There is one little change that could impact game developers, in particular, in section 3.3.2:
“No [...]
On October 1st Apple announced they would be lifting the non-disclosure agreement for released versions of the iPhone SDK. On Thursday the new agreement was finally posted. Developers can now talk freely.
As a result, books on iPhone development are becoming available, including those from Pragmatic Programmers and one from Manning. I was surprised to see [...]
Today the developer community is abuzz with Apple’s pre-release of the iPhone SDK. Developers who once used jail-breaking techniques to write software for iPhone and iPod touch can transition to an Apple-supported development platform and distribution model. While it won’t please everyone, I am quite happy with Apple’s model and the tight integration with Xcode.
As [...]